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  1. Path: canterbury.ac.nz!cantva!misc1195
  2. From: Kenji Irie <k.irie@student.canterbury.ac.nz>
  3. Newsgroups: comp.sys.amiga.misc
  4. Subject: Re: PowerPC !
  5. Date: 20 Mar 96 22:50:20 +1200
  6. Organization: University of Canterbury, Christchurch, New Zealand
  7. Message-ID: <1996Mar20.225020@cantva>
  8. References: <Pine.SUN.3.91.960220162223.624A-100000@scsscsc1.reading.ac.uk> <4hk59j$2or@hubcap.clemson.edu> <xRgGAMD42Dasz2@j-plewka.amtrash.comlink.de> <4ikavd$dkt@nnrp1.news.primenet.com>
  9. NNTP-Posting-Host: cantva-fddi.canterbury.ac.nz
  10.  
  11. > : Sure there are faster chips but there are a few things left which are
  12. > : not done by todays GXF-chips like Copper.
  13. > : If you ask a game programmer, he`ll tell you what`s possible with an
  14. > : Amiga with 68020...and impossible with fast PCs.
  15. > Yes, for 2d games.  But today, 3d games rule, where sprites and copper 
  16. > lists are meaningless.
  17.  
  18.  
  19. Try saying that to anyone who has played worms.
  20.  
  21. Kenji
  22.  
  23.             --------------------=#=--------------------
  24.                     This message from Kenji Irie
  25.                   A1200/6Megs Half gig + CD ROM
  26.             Running Phoenix Amiga BBS, Christchurch New Zealand.
  27.               ----------------------=#=-----------------------
  28.  
  29.